Outfit7 Limited
Data as of October 25, 2026. Review analysis of 100 reviews generated October 25, 2026.
Estimates come from App Vulture's chart-rank model, confidence high; see how the estimate works.
My Talking Tom 2 is a popular virtual pet game with engaging features like virtual pet care and offline play. However, the game's freemium model with frequent ads and in-game purchases leads to mixed user sentiment and some churn. While the game has strong competitive features, it faces medium risk due to monetization issues and occasional bugs.
Excessive advertisements interrupting gameplay
Costly in-game purchases required to progress
Game crashes and glitches
Engaging and interactive virtual pet care
Ability to play without an internet connection
Regular updates adding new content
Extensive customization options for the pet and home
Adding more pet companions
Additional customization options
Game crashes during play
The app maintains a strong market position due to its engaging virtual pet care and offline play features, but faces competition from other freemium games with similar offerings.
The most common complaint in My Talking Tom 2: Pet Game reviews is ads (5% of reviews), followed by in-game purchases (4% of reviews) and bugs (2% of reviews). Excessive advertisements interrupting gameplay.
Users praise My Talking Tom 2: Pet Game most for updates (3% of reviews), then offline play (2% of reviews) and virtual pet care (0% of reviews). Regular updates adding new content.
Yes with caveats: My Talking Tom 2: Pet Game holds a 4.3 rating from 6,751,899 ratings, and the most common complaint is ads. My Talking Tom 2 is a popular virtual pet game with engaging features like virtual pet care and offline play. However, the game's freemium model with frequent ads and in-game purchases leads to mixed user sentiment and some churn. Reviews describe pricing as negative. The main reason users leave is pricing.
My Talking Tom 2: Pet Game gets about 2M downloads per month, according to App Vulture's chart-rank estimate (high confidence, data as of October 25, 2026).